12/10/2023 0 Comments Crusader kings 3 special buildingsPS: looking for work, any overhaul mods who could use someone to create buildings and icons contact me! Nothing left to add to this mod besides keeping it updated. Not compatible with Dieu et Mon Droit or any other complete overhaul mods. Therefore, except for a few exceptions, updated special buildings will be added to the game you are playing, without having to create a new game each update. I've identified the 2 buildings in question, and they are they both say 'Buildings currently disabled, but will reenable next month'. 627+ Wonders from around the World Mod to add Unique Building worldwide. I'm puzzled - I'm not over my domain limit - says I'm 4/7 right now. More buildings - but it seems like there is a solid base now.Ĭompatilible with building slots mods, isnt quiet necessary tho. I just started my first game and I've yet to unpause but my 'Current Situation' says I have some disabled buildings. Custom hand drawn icons for all the new buildings! ![]() "Slaughterhouses" with 3 upgrades (abattoirs, butcheries etc) "Trade District" with 7 upgrades (Inlcuding, a brothel, a tavern etc) "Support Structure" early game fort increase - if needed. "Militia" with 6 upgrades (patrols and guard posts etc) "Variety Farms" with 6 upgrades (windmills, farmers market etc) "Castle Settlements" with 7 upgrades (small, medium, large etc) "Hospital" with 7 upgrades (Treatment camps, soup kitchen etc) "Tunnel Networks" with 4 upgrades (Tunnel passages, bolt holes etc) "Underground Work" with 5 upgrades (Catacombs, Vault, Secret passage etc) "Stables" with 7 upgrades (Western version of the camel building in vanilla) Has there been any information released about the new special buildings in the DLC Ive looked around a little and havent found anything and was wondering if anyone else has found anything. "Vineyard" with 4 upgrades (Pressers, Winery, plantations.) "Interior Expansion" with 7 upgrades (Including, a well, chapel, courtyard etc) "Exterior Improvements" with 7 upgrades (Including, a moat, arrowslits and citadel etc) ![]() "War Improvements" with 2 upgrades (Scout towers, command tents) "Simple Port" with 1 upgrade (tribal version of the common port) BUILDINGS- adds a game rule to decide how many building slots in your holdings you want.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |